Sidescrolling shoot'n'loot. Control a crew of cyberpunks and take down the evil megacorp. Single player or up to 4 player co-op. 

Controls:
WASD: Move
Space: Shoot
I: Interact / Pick up / Buy
Tab/Q: Cycle between characters
1/2/3/4:  Switch to character
E/Enter: Enter neuro link (bullet time)
Steam page

Please wishlist on steam https://store.steampowered.com/app/4210720/Ghost_Chrome_Flesh/

Your crew

Your crew consists of 1-4 cyber punks. More is always better. While you control one of them at the time, the others will remain stationary and use their weapons when an enemy comes in range. You can also insert AI chips into their implant slots, and they will act atonomously.

Stats - ghost/chrome/flesh

No skill tree - your cyber punks increase the stat they use:

  • Ghost: maxram, ram regen, dodge
  • Chrome: reload speed, movement speed
  • Flesh: maxhp, hp regen, size

Sticking to a weapon associated with a stat will increase that stat (while decreasing the others). The more you use your weapon, the better you will become!

Weapons

The cyber punks have access to a wide variety of weapons of the classes:

  • Ranged (chrome)
  • Melee (flesh)
  • Cyberdeck (ghost)

The deeper you travel the more weapons you unlock.

Equipment

There is a big amount of gear that gives you crazy abilities, to create the ultimate symbioses between your characters. Your equipment slots are:

  • Implant
  • Head
  • Chest
  • Hands
  • Legs
Neuro Link (bullet time)

When the shizz hits the fan, you can slow time by entering Neuro Link. You can now move your cyber punks around in the chaos. If they can attack something they will.


Please leave any feedback in the forum

Updated 15 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorGHOST\\CHROME\\FLESH
GenreShooter
Made withUnity
Tags2D, Cyberpunk, Loot, Roguelite, Shoot 'Em Up
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Xbox controller, Playstation controller
MultiplayerLocal multiplayer
Player count1 - 4
LinksSteam

Development log

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